Posts tagged ux

Book summary: Living with Complexity

This is my summary of the book “Living with Complexity”, by Donald A. Norman (of “The Design of Everyday Things” fame, among others). It’s a book about how it’s wrong to consider complexity (in design) a bad thing. I have skipped a fair deal of the text in the summary, mostly because it wasn’t applicable […]

Book summary: Designing with the Mind in Mind

This is my summary of “Designing with the Mind in Mind” by Jeff Johnson, a book about user interface design that explores the reasons why those principles work. Introduction How valuable are UI design guidelines depends on who applies them. They often describe goals, not actions, so they can’t be followed like a recipe. They […]

Book summary: Prototyping (II)

This is the second half of my summary for the book “Prototyping” by Todd Zaki Warfel. See the first part on this blog. It will cover chapters 4-12, which talk about the guiding principles for prototyping, prototyping tools and how to test your prototype. Principles Most prototyping mistakes come from either (1) building too much […]

Book summary: Prototyping (I)

This is the first half of my summary for the book “Prototyping” by Todd Zaki Warfel. See my review of the book in Goodreads (one-sentence summary of the review: “a tad disappointing”). It will cover the first three chapters, “The Value of Prototyping”, “The Prototyping Process” and “Five Types of Prototypes”. The second half will […]

Book Summary: Storytelling for UX (3/3)

And this is the last past of the summary of “Storytelling for UX” (first part, second part). In this last part I’ll cover the tips to create stories. At the end I’ll do a mini-review of the book and will add some extra comments. How to create a story Stories have four elements: audience, ingredients, […]

Book Summary: Storytelling for UX (2/3)

This is the second (and longest) part of my summary of “Storytelling for UX” (see the first part). It will cover how to fit stories and storytelling into the UX design process. There shouldn’t be “a storyteller” in the team, as many as possible should be familiar with the technique. Prototypes based on stories allow […]

Book Summary: Storytelling for UX (1/3)

This is book is the first book chosen for Oslo’s UX book club. It was a quite interesting book about using stories and storytelling techniques in different steps of the User Experience design process. The following is the first part of my (long) summary of the book. The summary is mostly intended to remind me […]