Posts tagged storytelling

A year of Elm

It hasn’t quite been one year since I wrote the first post on Elm, but it’s not that far off and the title was clearer that way. In this time I have written three programs in Elm, each one more complex than the last: Client for the catalogs generated by cataloger. My RPG resources catalog […]

Book Summary: Storytelling for UX (3/3)

And this is the last past of the summary of “Storytelling for UX” (first part, second part). In this last part I’ll cover the tips to create stories. At the end I’ll do a mini-review of the book and will add some extra comments. How to create a story Stories have four elements: audience, ingredients, […]

Book Summary: Storytelling for UX (2/3)

This is the second (and longest) part of my summary of “Storytelling for UX” (see the first part). It will cover how to fit stories and storytelling into the UX design process. There shouldn’t be “a storyteller” in the team, as many as possible should be familiar with the technique. Prototypes based on stories allow […]

Book Summary: Storytelling for UX (1/3)

This is book is the first book chosen for Oslo’s UX book club. It was a quite interesting book about using stories and storytelling techniques in different steps of the User Experience design process. The following is the first part of my (long) summary of the book. The summary is mostly intended to remind me […]