HCoder.org
Posts Tagged “functional”
-
A year of Elm
Jun 7, 2017 onIt hasn’t quite been one year since I wrote the first post on Elm, but it’s not that far off and the title was clearer that way. In this time I have written three programs in Elm, each one more complex than the last:
-
Client for the catalogs generated by cataloger. My RPG resources catalog is an example of the result.
-
Prexxer, a “Dress-up” application to combine sprites and create characters. You can see the code on GitHub.
-
NARROWS, a storytelling system halfway between online role-playing games and improvised Choose Your Own Adventure books.
The first one was useful to get to know (and love) Elm, and of course to get my RPG resources catalog online. With the second I learned about Elm ports (the interface to interact with JavaScript) and got a bit more comfortable with Elm. With the last one, the only one that has a back-end (written in ES6, though; Elm is only for front-end), I learned how to structure big applications in Elm, how to use the excellent ProseMirror, and how to use much more complex Elm ports.
What I like about Elm
-
It’s a simple language with few concepts, easy to learn and understand. After my initial (small) struggles, I have mostly loved it since.
-
The Elm Architecture is really nice and simple, and it’s nice that it’s integrated into the environment. It’s like having a framework for free with the language.
-
Everything immutable: the easy way is the right way.
-
Nice, clear, useful compiler error messages.
-
Generally nice toolchain.
-
Static types help you a lot, mostly without being annoying.
-
Newer major versions of the language simplify things further and make things clearer and less error prone (I’ve been through two major updates).
What I don’t like about Elm
-
The compiler seems slow and often seems to compile older versions of the code. This might be my own fault, as I have a custom Brunch configuration with an Elm plugin and I don’t even understand Brunch all that well. In comparison, the TypeScript compiler was amazing.
-
Some complex types and interfaces, notably the modules for HTTP requests and JSON parsing. The former improved a lot in the new version, Elm 0.18.
-
Newer major versions of the language break compatibility and you have to rewrite parts of your application, which is really annoying… but also worth it.
-
I’m not that fond of currying. Sometimes I feel like it makes some compilation error messages harder to understand.
Conclusion
I’m really happy I gave Elm a try almost a year ago. Although I’m looking forward to going back to ClojureScript for some project, I really, really enjoy Elm, and it has almost become my defacto front-end language/framework.
-
-
Functional Programming Is Not Weird
Feb 29, 2016 onRecently I read a blog post titled “Functional Programming Is Not Popular Because It Is Weird”. I strongly disagree with the assessment and Twitter was too short for an answer, hence this blog post :-)
The blog post says that “Writing functional code is often backwards and can feel more like solving puzzles than like explaining a process to the computer”. I don’t agree at all, and I think this is simply a result of seeing functional programming in imperative programming terms. The first thing that comes to mind is that programming should not feel like “explaining a process” to the computer. Why should it? Imperative programming is centred around the process, the how. Functional programming is more focused on the what (which indeed is backwards compared to imperative, but I don’t think it’s backwards for humans).
Second, I think the recipe example is terrible and doesn’t show anything about the two styles of programming. The point of reading a program is not to be able to follow it step by step and produce the correct result (the computer does that), it’s about understanding the intent. Food recipes are about mixing things and obtaining the result. Programming is not about mixing things. In fact, the easier to separate and recombine they are, the better. This is very unlike a recipe.
Third, there is the “Imperative languages have this huge benefit of having implicit state. Both humans and machines are really good at implicit state attached to time”. Hahaha, what? State is the source of many, many problems in programming. Avoiding state, or at least separating the state-juggling bits, generally makes for better programs. Humans are terrible at keeping state in their minds, or understanding how a certain state was reached, or realising what produced changes in the state. To give an more concrete example of this: the post claims that “you know that after finishing the first instruction the oven is preheated, the pans are greased and we have mixed a batter”. No, you don’t. In a real program, you would be reading the source code for the second point, and it wouldn’t be obvious what the current state is at that moment. You would have to read, understand and play in your head the whole first point (and remember that, in real programs, there would be many ways to reach point 2, yikes!). And when anyone changed the first point, suddenly your understanding of the second point would be wrong, and you wouldn’t even know because the second point’s source code hasn’t changed. That is one of the reasons why state is generally best avoided.
The C++ example using templates as a functional language I’ll just skip as I don’t think is relevant at all for real functional programming. But right after, the author claims “I spend too much time trying to figure out how to say things as opposed to figuring out what to say”. I can relate to this while I was learning functional programming, but that’s entirely normal: you are, in a way, re-learning how to program. Many of your instincts and mental tools aren’t valid any more, and in some sense you have to start over. It’s frustrating, but the fact that it’s hard means that you’re being forced to think in a different, and in my view better, way.
Finally, at the end there’s “if functional programming languages want to become popular, they have to be less about puzzle solving”. If it wasn’t hard for imperative programmers to learn it, it wouldn’t be a different style, it would simply be a different syntax. No point in learning it! The reason why it feels like “puzzle solving” is because it’s different, not because it’s hard.
Now, I’m not saying functional programming is the best tool for every single problem, but most gripes imperative programmers have about functional programming are about “it’s different”, whether they realise it or not. Don’t be afraid to learn functional programming when it seems hard: that’s the whole point, you are learning a different way to solve problems!
-
The quest to learn a new programming language
Mar 20, 2011 onSome time ago I realised I wasn’t all that excited about any programming language. All the languages I knew were, for some reason or another, annoying and I didn’t really feel like having any pet projects. That, combined with the idea that learning new stuff is good, pushed me to try and learn some new programming language.
Choosing one was actually kind of a problem: it had to be “mainstream” enough that it wouldn’t just be a theoretical exercise (I wanted to use it to write actual code, not just to learn it) and yet different enough to what I was used to. It also had to be “stable” enough that I didn’t have to install it from sources or follow the development of the compiler/interpreter. That didn’t really leave me a lot of options, I thought. The only ones I could think of, really, were Haskell, Go, Lisp and Scala.
Haskell I had tried to learn, and I more or less failed. I did learn the basics and I tried to start writing a Sudoku solver with it, but I got demoralised quite quickly. I felt it was a bit too exotic for actual work, and it was a bit of a downer that it took me so long to write some simple unit tests for some basic code I started to write (I couldn’t get my head around the type system and I was fighting with something really silly for many hours). Go, well, I didn’t even start learning because the Go installation instructions totally freaked me out. Not that I didn’t understand them, but the idea of fetching the sources of the compiler just to learn a programming language turned me off. And don’t get me started with the name of the compiler (dependent on the architecture, no less!), the separate linking step or the 90s-style “.out” file name for the binaries. So that left me with Lisp and Scala.
Lisp, I did know a bit. I had learned some basic Lisp at the university, and liked it quite a bit back then. I had also read part of the excellent “On Lisp” and I thought it was really cool. I still had my doubts I could use for actual work, but I was willing to give it a try. So I borrowed the (also excellent) book “Land of Lisp” from a friend and started reading, trying to learn a bit. The process wasn’t too bad, but I had the increasing feeling that in the end it would be too exotic for me, and I found the syntax too annoying. I was learning some practical Lisp, but it was taking really long to learn interesting things. And when those interesting things came, I felt they were too obscure for me, and I needed a lot of thinking to even understand the examples. But I decided to give it a try anyway, and I went ahead and tried to write some simple code to use some web service (the final goal was to write some example code for the Link API). In this case, the deal breaker was that the OAuth library I found depended on an obscene number of Lisp packages, many of which were recommended to be downloaded directly from GitHub (srsly? fuck this shit).
That left me with Scala. I had mixed feelings about it. At a first glance it looked interesting, but it was compiled, related to Java and more or less centred on concurrency. I tried to learn Scala by reading “Programming Scala”, which turned out to be more fun and productive than I had anticipated. I’m considering buying the “dead tree” version, but I have so many books to read that I don’t know when I’ll do that. So, what did I like about Scala so much? It made me feel like when I learned Ruby: it had fairly powerful features (pattern matching, traits, type inference, others I forget about) but with a readable, easy to understand syntax. It’s like the Robin Hood of programming languages, stealing features only available in impossible-to-understand languages, and bringing them to the masses. It also felt good liking a statically typed language, I didn’t think that was possible for me anymore :-)
But enough for now. Some other day I’ll write some more details about Scala and about my pet project FlickrMemories.