Posts Tagged “cthulhu”
Jun 27, 2017
Finally Arcon is over and I can publish my latest scenario. Luckily, it was one of the three winners (second place) and I bought Fiasco companion with my gift card. It had nine players, which we split into three groups that played simultaneously thanks to the help of two extra narrators.
The scenario is called “The Cultists” and it’s a Lovecraftian horror story about a group of Christians that know each other from church, and are captured by a group of cultists. They are put in what seems to be an abandoned jail, together with 20 or so more prisoners. The protagonists have no idea why they are kept there, or what the cultists want or intend to do. As days pass, more and more gruesome things happen to the prisoners. The main themes of the scenario are truth, and whether it’s useful to be right if you live with people who are wrong and cannot be convinced otherwise. It’s written for Call of Cthulhu but it almost doesn’t depend on any rules so you can play it with whatever system you like. As most of my material, it’s written for adult players.
This scenario completes what I jokingly refer to as the “SJW trilogy”, a collection of three horror scenarios related to social issues: “Gone Girls” (about racism and prejudices), “Suffragettes” (about class warfare, esp. in the context of feminism) and “The Cultists” (about having “crazy” people in power). As always, you have them available in the scenario section of my RPG resources page.
Edit: update links to point to HardcoreNarrativist.org.
Mar 7, 2016
One of the reasons I like role-playing games is that they can be used to train empathy and think about the actions of others, and thus our own. I think imagining what others would do in a given situation is a healthy exercise that can make us understand people, including ourselves, a bit better.
Perhaps my favourite game is Call of Cthulhu, a game normally set in the 1920s. I find that decade fascinating, partly because it so clearly highlights the prejudices normal, well-meaning people had/have. We are tied to our circumstances and all that. One of the things about the 20s that fascinate me so much is the KKK. I read a fair amount of information about them while preparing a scenario about racism and prejudice, and it shocked me how childish they were, and how big they were at some point.
Some time later, thanks to the film Suffragette, I started reading about the suffragettes, the radical, violent branch of the suffragists. The fight for women’s voting rights might sound like a dull topic, but boy was I in for a surprise. I read about the smart stunts they pulled and about how they learned jiu-jitsu to defend themselves from the police, and I was just blown away by how amazing these women were. So much so that I decided to do a little homage, in this case in the shape of a (work in progress) scenario about feminism and oppression set in early 1914. As the one linked above, it’s not completely historical, but it’s close enough that one can learn a thing or two and think a little about how things were then, and how they’re now.
After I’m done with the second one I’m planning to write a third scenario about social change, most likely about mental illnesses, but only time will tell.
EDIT: The scenario is finished. You can read about it and download it in the post “New horror RPG scenario”.
Aug 3, 2014
In the last couple of months I have become obsessed with role-playing games again. I used to play a lot in my teens and some in my early twenties, and then completely stopped until around one year ago. Some months ago I decided to be the narrator (as opposed to regular player) and the obsession kicked back in grin. The game I chose was Call of Cthulhu, partly because I was familiar with the setting (stories written by H.P. Lovecraft set in the 1920s) and with the rules, and partly because I think it’s a very flexible game, as in you can centre the games on combat, on investigation, or, my favourite, on emotional tension and social interaction between characters.
In any case, all this Call of Cthulhu, the 1920s and such sparked my imagination and served as a pretty good inspiration to draw characters, different expressions and poses, clothes, hairstyles, etc. As you may know I’m still trying to learn how to “draw properly”, meaning something better than stick figures, so I need the inspiration and the practice. I’ve been drawing a lot lately and finally I decided to make a website with my drawings so that I can see how I improve over time. Some of my favourite drawings follow, but you can see all of them in the new http://drawings.hcoder.org.
And finally, if you’re interested in trying out role-playing games and Call of Cthulhu in particular, Chaosium has published a quick-start guide for the upcoming 7th edition of the game that you can download for free from their website!